package main.listeners.listenerClasses.gui;

public class IngameChangedEvent {
	
	private boolean isIngame, spawnMenuWasActive;
	
	public IngameChangedEvent(boolean isIngame, boolean spawnMenuWasActive) {
		this.isIngame = isIngame;
		this.spawnMenuWasActive = spawnMenuWasActive;
	}
	
	public boolean isIngame() { return isIngame; }
	
	public boolean spawnMenuWasActive() { return spawnMenuWasActive; }
}